#ifndef __MENU_H__
#define __MENU_H__

#include "SceneController.h"

using namespace cocos2d;
using namespace CocosDenshion;

class MenuScene : public CCScene
{
public:
    virtual bool init();  

    CREATE_FUNC(MenuScene);
};

class MenuLayer : public CCLayer
{
public:
	CCSize winSize;

    virtual bool init();  
	void btnStartGame(CCObject* pSender);
	void btnRanking(CCObject* pSender);
	void btnCloseGame(CCObject* pSender);
   
    CREATE_FUNC(MenuLayer);
};

#endif // __GAME_H__
